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Creating Crowfall is ‘part exploration and part iteration’

Despite what some players might assume, developers do not begin with a game design document that can and will never be changed. It’s a fluid process that, as Crowfall’s J. Todd Coleman writes,...

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Crowfall breaks $3 million in crowdfunding

Crowfall has a lot to cheer about this morning: ArtCraft Entertainment just announced that it has “amassed more than $3 million in crowdfunding to bring [its] flagship MMO title, Crowfall, to a total...

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Crowfall shows off the ins and outs of crafting

Like peanut butter and chocolate, PvP and crafting seem to be two flavors that go very well together. Crowfall thinks so, at least, which is why the team is pouring a lot of effort into creating a...

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Crowfall outlines its persistent world testing schedule

There comes a point with any game’s testing when you have to just turn on the servers and leave them on. Sure, it’s nice to be able to bring them up and down as needed, but the finished game is going...

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See Crowfall’s Guinecean Duelist in action

Can an overgrown guinea pig truly be a threat on a battlefield that includes minotaurs and hulking warriors? Crowfall wants to make the case for the Guinecean Duelist, posting a new video this week...

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Crowfall on the big world, factions, and safeguarding player cities

In Crowfall’s November Q&A “is all about Big World,” Design Lead Thomas Blair declares, kicking off the episode alongside Creative Director J. Todd Coleman. The pair discuss ore deposit drops,...

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Crowfall studio joins Indiegogo’s equity crowdfunding platform

Crowdfunding activists and haters should point their eyeballs at Indiegogo today, as the crowdfunding platform has just announced that it’s launching a new equity crowdfunding service that might...

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Crowfall’s training montage demos the playable pre-alpha classes

Crowfall’s latest video is a montage — the best kind of montage, a training montage! It shows training cycles for the eight classes currently available for testing by pre-alpha backers: the Champion,...

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The Game Archaeologist: Mark Jacobs on Mythic’s early online games, part 2

We’re back with our second part of an interview retrospective of Mythic Entertainment’s early online games with CSE’s Mark Jacobs. Last week, we talked about the formation of Mythic, its roster of...

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Crowfall introduces the female Templar class

There are eight classes currently playable in Crowfall’s pre-alpha: the Champion, Ranger, Druid, Confessor, Knight, Myrmidon, Duelist, and Legionnaire. So how would you like to hear about one that no...

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Crowfall is running its biggest test to date this weekend

The Crowfall team is not taking Thanksgiving off but is instead running its biggest to date. Doesn’t that make you feel like a slacker for slowly digesting a few thousand calories while burping softly...

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The MOP Up: Chris Taylor’s new studio (November 27, 2016)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a...

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Crowfall is retiring 2016 pledge packages on December 5

There’s just a few days left for you to pick up older Crowfall pledge packages, ArtCraft reminded players this week. “We had originally planned to retire these 2016 packages and strongholds on...

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Crowfall crosses minimum goal for its equity crowdfunding effort

ArtCraft announced today day that it’s “officially crossed the minimum necessary threshold” for its latest crowdfunding effort for Crowfall. It’s now raised $152,084 with 47 days to go. In November,...

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Crowfall locks up EU store credit

An unexpected snag in Crowfall’s digital store is prompting ArtCraft to make some changes to its European operations. “An interesting side-effect of having an official ‘presence’ in Europe is that we...

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Massively OP Podcast Episode 94: Play this expansion, meatbag!

Justin, Bree, and Larry talk SWTOR KOTET, Elder Scrolls Online lockboxes, GW2, Black Desert, Daybreak, and Crowfall, with a mailbag question on the Nostalrius WoW emulator.This article was published...

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Crowfall shows off the many faces (and colors) of character customization

It’s easy to look at all of Crowfall’s screenshots up to now and be vaguely reminded of throwing action figures against one another. That’s not an aspersion on the art or animation teams; it’s just...

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Crowfall shows off its unique server maps

In most MMOs, it doesn’t matter what server you play on, the world still has the same shape. You don’t log in to a new server and find that major landmasses are missing or that half of the map is...

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Crowfall Q&A tackles skills and ‘big world’ testing

As 2016 comes to a close, Crowfall finds itself in pre-alpha testing involving the so-called “big world.” At this point the community has many questions for the team (some 15 or 16 pages’ worth,...

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Crowfall traces the career of Gordon Walton

When you follow the development of MMOs, do you ever find yourself wondering who these people are making the games and what is their story? After all, developers’ backgrounds and experience is carried...

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