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Massively Overthinking: Have you ever returned to an old MMO and fallen in love?

Earlier this month, MOP’s Eliot penned a WoW Factor that doesn’t quote but certainly does evoke the ol’ Heraclitus quote about how you cannot step into the same river twice. Even if you’ve somehow not...

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Massively Overthinking: The MMO Kickstarters that let us down

MOP’s Chris penned a solid piece earlier this week about the fate that has apparently befallen Destiny’s Sword, and as I was editing it, I got madder and madder. This was an indie studio that promised...

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Whatever happened to throne war MMO Crowfall?

It’s been some time since we peered in on the news coming out of Crowfall, the Kickstarted PvP “throne war” MMO originally from developer ArtCraft. Readers will remember that one of the larger stories...

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Crowfall is going offline on November 22, supposedly for further development...

Since Crowfall was purchased in December of last year, the news coming out of the game has been minimal at best. So today’s announcement that the game will go offline as of November 22nd will likely...

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Vague Patch Notes: Alas, poor Crowfall, you’re gone now

Dusty dusty, ashy ashy, Crowfall’s plane went crashy crashy. Yes, we are now talking about Crowfall very strictly in the past tense. You could argue that technically it’s just sleeping, but that would...

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Massively OP Podcast Episode 396: Crowfalling

Justin and Bree discuss Crowfall, Blue Protocol, SWTOR, New World, Q3 2022 financials (for Blizzard, Pearl Abyss, Square Enix, NCsoft), and new patches (for DDO, Neverwinter, Blade and Soul, EVE...

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Crowfall goes dark today with a slim hope of a future return

For an MMO that’s all about death and reincarnation, there’s either irony or hope in Crowfall going offline today supposedly for retooling. Whether or not the crowfunded PvP game returns, its...

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Massively Overthinking: The best cooking in MMORPGs

You probably thought tonight’s Massively Overthinking would have a gratitude theme, what with the holiday and all. Nope, not this time, although it’s sort of Thanksgivingy. We’re going to talk about...

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Monumental’s CEO once again says ‘nothing is off the table’ as the devs work...

Crowfall shut down last week, though it did so with a vague promise of some kind of return – a prospect that hasn’t instilled a great deal of confidence in backers and fans. Apparently, the development...

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End-of-Year Eleven: The biggest MMO stories of 2022

I might be biased – by which I mean I am definitely biased – but 2022 was a year of big stories and big surprises. And that’s without getting into the way that my life got wildly upended, became very...

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Massively Overthinking: Our MMO predictions for 2023

Nobody can see the future, but it sure is fun guessing, and that’s exactly what we’re going to do for (to?) the MMO genre in this end-of-the-year-themed Massively Overthinking. I’ve asked our writers...

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The Daily Grind: What was the most painful MMO sunset of 2022?

So I have good news and bad news about this Daily Grind. The bad news is that we had a lot of sunsets this year – more high profile MMOs than the last couple of years. The good news is that they were...

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The Daily Grind: Will you Kickstart any MMOs in 2023?

Listen, this Daily Grind has exactly one right answer, and that answer is “no.” I will also accept “hell no.” All right, I’m kidding… a little bit. MMO crowdfunding actually had a mixed year in 2022....

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End-of-Year Eleven: The top MMOs to watch in 2023

You know how some people like to push this narrative that “MMOs are dying?” If that was actually true, then my job to round up all of the up-and-coming titles every year would be far simpler. I’d look...

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Massively Overthinking: Hopes and fears for MMOs in 2023

As 2022 drew to a close, we spent our Massively Overthinking roundtables discussing our predictions for 2023 as well as our goals. Now, we’re going to talk about our hopes and fears for MMOs and the...

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Vague Patch Notes: Stop taking your released MMOs back to the drawing board

This is not a column about Kingshunt, but it is. It’s not a column about Crowfall or Deathverse: Let it Die or even Crucible. But it’s about all of those games and more besides. And it’s about a myth...

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The Soapbox: Hating on the competition is no way to promote an MMO

Recently, RIFT was back in the news, offering free subscription time to new and returning players. While I salute Gamigo’s generosity here, whenever the topic of RIFT comes up, I can’t help but think...

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Massively Overthinking: The times MMO developers admitted they were… wrong

Earlier in March, Jagex did the unthinkable for an MMORPG company: It admitted it was wrong about something. If you’re used to the Blizzards of the world, you know that they seldom admit to making...

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Massively Overthinking: How to alienate your MMORPG playerbase

I am not a Pokemon Go player, but I can’t help but stare at its many trainwrecks thanks to the detailed coverage of our Massively on the Go columnist Andrew. And the latest trainwreck is one that I’ve...

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Vague Patch Notes: So why didn’t crowdfunded MMOs save the genre?

The past few weeks we’ve been following this freakin’ thing because… well, obvious reasons. But that has me thinking about crowdfunding in general, because we’ve gone in an interesting trajectory....

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