The Game Archaeologist: How Sceptre of Goth shaped the MMO industry
When it comes to text-based MMOs created in the ’80s, ’90s, and 2000s, the sheer number of them would blot out the sky. There are certainly more multi-user dungeons (MUDs) than I’ve ever been able to...
View ArticleShroud of the Avatar makes $2M equity crowdfunding pitch, plans 2017 launch
Shroud of the Avatar’s Summer Telethon concluded last night, having raised from players $115,000 and unlocking multiple stretch goal rewards for players, including balloons and special pipe smoke...
View ArticleMassively Overthinking: 2017’s MMORPG zeitgeist
This time last year, I polled the Massively OP writers for their opinions on which MMOs had had the best year, or half year, up to that point in 2016 — which games were the most influential and...
View ArticleCrowfall on mini-class disciplines, guilds, communication, and the dawning of...
Crowfall’s Mark Halash and Thomas Blair are back with another Q&A video for the game with questions provided by backers. Starting off, Blair says that the “big world” push ArtCraft began half a...
View ArticleMassively Overthinking: MMO monetization run amok
Over the last couple of weeks, the monetization of unreleased games has become a pervasive and uncomfortable theme for the MMO genre. Just in brief: Shroud of the Avatar announced an equity...
View ArticleCrowfall transitions testing into a live environment, updates Kickstarter...
Crowfall is about to take its next step into a larger world. The PvP MMO announced that it’s preparing to layer a live environment on top of test and internal servers as part of its move toward an...
View ArticleCrowfall’s AI is about to get a huge makeover
Hey, look over there — a shiny! Crowfall Principal Programmer Chris Ledwith, the newly dubbed “AI Guy,” explains in a dev blog today that the shinies of Crowfall’s Big World development have...
View ArticleCrowfall illuminates racial bonuses and abilities in Q&A
There’s no doubt that a lot has been happening recently with Crowfall’s class and race structure, particularly following following May’s announcement that the team is separating race-bound classes to...
View ArticleE3 2017: Fortnite is Crowfall for PvE fans
The other day when I made a rare venture out of my E3 coverage den, my slightly younger brother asked, “Hey, did you hear about a game called Fortnite?” Now, my brother doesn’t explore gaming like he...
View ArticleCrowfall gets ready to begin testing its campaign system
One of Crowfall’s most important systems — if not the crux of the entire game — is its campaign system. This repeatable PvP experience will come in many varieties and feature a beginning, middle, and...
View ArticleCrowfall’s ads and disads system is the best part of character creation
Ah, character creation: the best part of so many MMORPGs. So how’s it working for Crowfall? A new dev blog out this week from ArtCraft explains that the archetype separation announced last spring has...
View ArticleCrowfall Q&A video covers number squish and the difference between...
Do you like numbers? It’s summer, you shouldn’t have to think about math! That’s OK, the Crowfall team will deal with that for you. In this week’s new dev video Q&A, Design Lead Thomas Blair and...
View ArticleCrowfall says its biggest parcels are crazy expensive because they’re meant...
Last month, we included Crowfall among the games discussed in a Massively Overthinking roundtable that focused on MMO monetization running amok. Why? Because Crowfall has one of the spendiest cash...
View ArticleHere’s how Crowfall is overhauling its skill system
Crowfall’s ramping up the dev blogs this week with a fresh one on the skills system. “Skills are one of the main methods of character progression,” ArtCraft Design Lead Thomas “Blixtev” Blair...
View ArticleCheck out Fortnite’s brand-new cinematic short
Hey PvE sandbox fans! If Fortnite isn’t on your radar yet, it should be. MOP’s own Andrew Ross dubbed it “Crowfall for PvE zombie fans” following his demo at this year’s E3. It’s got lobby...
View ArticleCrowfall gives a sneak peek at its new eternal kingdom building blocks
Do you have visions of what your mighty castle fortress will look like in Crowfall’s eternal kingdom? To help with your fertile imagination — keep your eyes on the road while you’re daydreaming, sonny...
View ArticleCrowfall hosts a race and class ‘show and tell’ session
Remember how Crowfall announced back in May that it was decoupling its race and class archetypes to allow players to mix-and-match more freely? This wasn’t a one-and-done reveal; the team has been...
View ArticleCrowfall’s Cleric rises from the ashes of the Legionnaire
Farewell Legionnaire, hello Cleric! As part of the Crowfall development team’s decision to decouple races and classes, the former Legionnaire archetype dissolved in the aftermath and was reshaped into...
View ArticleCrowfall’s in the middle of a massive day-long Q&A dev stream
So! It’s almost noon, and you have nothing better to do but sit around and watch people talk about video games for 12 hours, right? Oh, no? You have a job or classes or chores? That sucks. Me too! In...
View ArticleCrowfall announces the ‘mur-deerous’ Elken race
MMORPG players are no strangers to anthropomorphic races, particularly of the cat, lizard, and rat varieties. Leave it to Crowfall to explore some of the more interesting species as potential races,...
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