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The Daily Grind: Is MMO ‘open’ development really good for the genre?

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Massively OP’s Andrew Ross and I were recently discussing how to approach an opinion piece on Chronicles of Elyria when he reminded me that the game’s forumgoers won’t take any criticism of the proposed game lightly. That provoked an impromptu discussion on the way certain vocal subcultures flock to new, in-development games and shout down even well-intentioned criticism from would-be allies. They [...]



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