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Vague Patch Notes: Playerbase size doesn’t have to be everything in MMOs

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I’m already worried about Crowfall. Not because of personal experiences, mind you; I haven’t yet played it or anything, and all I have to go by are Andrew’s anecdotal experiences in the game. But those anecdotal experiences reminded me of a thing that happens an awful lot with new MMOs, and that’s when the designers […]

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