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Raph Koster on MMO ecosystems, the balance of power, and tennis

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Most MMORPGs have the core sandbox problem: Whoever gets there first, controls all the toys and has the power to drive everyone else away. Even in a themepark, the “richest” players, whether they control the gold or the dungeons or the gear or the PvP, eventually help kill the game. That’s the subject of a Raph Koster blog that recently [...]



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