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Crowfall on experimental design and ship dates for crowdfunded MMOs

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In January’s Crowfall Q&A video, Design Lead Thomas Blair and Founder/Art Director J. Todd Coleman discuss Crowfall as an “experimental project.” So many game design elements, Coleman explains, are subject to change because of the team’s experimental mentality. “We’re going to find out what this game is all about, and we’re going to do it by trying things out. Some of [...]



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