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Take a peek at the development of Crowfall’s winged fae assassin class

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OK, so “minimum viable product” is pretty much the worst thing an MMO dev can say about her game. But how about “minimum viable powers”? That’s the descriptor for the philosophy underpinning Crowfall’s power development, a new dev blog by ArtCraft Design Lead Thomas “Blixtev” Blair explains today. “We have been building each archetype with what we think would be [...]



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